MTG Brewer: Miracles Control aka the Hallelujah Deck

When I saw Alexander Hayne won Pro Tour: Barcelona with his ingenious Miracle deck I knew I have to draft up a list to bring to Friday Night Magic. It is not for everyone but I had a lot of fun top decking miracles and putting opponents on tilt.

The Deck:
4 Fettergeist

4 Terminus
3 Devastating Tide
3 Entreat the Angels
1 Temporal Mastery

4 Ponder
4 Think Twice
3 Thought Scour
4 Feeling of Dread
2 Dissipate
1 White Sun’s Zenith
1 Blue Sun’s Zenith

10 Islands
10 Plains
4 Evolving Wilds
2 Ghost Quarter

4 Cathedral Sanctifier
3 Day of Judgement
2 Disspate
3 Negate
3 Divine Offering

I couldn’t get 3 Temporal Masteries, 1 more Entreat the Angels and I cut a Devastating Tide so I replaced them with a couple of Ponders, a White Sun’s Zenith and a Blue Sun’s Zenith. Also I have only one Tamiyo at the moment and it is in my new counter- less Séance deck. Instead given the deck really needed another win condition, I tried out Delver of Secrets and to be fair it won a couple of quick games but the problem is everyone is prepared for Delver with a ton of cheaper removal and cards like Whipflare and Slagstorms. Also all the win conditions in this deck Delver, Angels and White Sun’s Zenith were weak to a single card, Ratchet Bomb. So I did a little digging and saw that some people were playing around with Fettergeist, which I think it is a great addition. The four toughness is huge in the metagame, blocking most of the Red/ Green aggro creatures, a flipped Delver and survives against all the cards weak to Delver and Tokens. If Fettergeist doesn’t work out, I’ll try out Consecrated Sphinx. Finally, I was super lazy to move around my Glacial Fortress and Timely Reinforcements so Evolving Wilds and Cathedral Sanctifier would have to do.

The metagame is currently very creature heavy and with so many board sweepers and Feeling of Dread, you can buy a lot of turns until you miracle a massive Entreat the Angels or cast a cheap flyer in a clear field. Giving the deck a spin, this deck has to be very frustrating one to play against since you never know when you can get blown out. True story. Entreat the Angels after last Friday is the second most hated card in Standard after Delver in my local gaming store and maybe with my small tweaks to the deck I can make it number one!

One of the craziest stories I have with this deck is when I was facing a strange brew of Phyrexian Unlife, Melira and Soul Conduit when means I can’t kill him with damage or he will flip my life to zero. CrAzY right. First game I won pretty quick so I didn’t know quite what I was up against. Second game he has me locked up but I clogged the board with Tokens and counter all his win conditions. Alexander Hayne had Tamiyo and Thought Scour as his alternate win condition but I cut that out but when drafting the deck I thought I may have to win Blue Sun Zenith when things get real ugly. So all game I Thought Scour him when I can and I had to draw my whole deck until I just had Blue Sun Zenith in the deck before I reveal my plan. So when I had no cards in my library at end of his turn I Blue Sun him for 18 then it shuffled back in my deck (again it was my only card left) drew it in my draw phase to finish him off.

Update: Here is my latest list with tweaks to better attack the metagame which is a lot of mid- range and pod decks. I call it Miracle Flare.

Miracle Flare:

4 Think Twice
4 Ponder
4 Augar of Bolas

4 Terminus
2 Day of Judgement
4 Lingering Souls
2 Oblivion Ring
2 Tamiyo, the Moon Sage

2 Sun Titan
1 Elesh Norn, Grand Cenobite
1 Phantasmal Image
3 Entreat the Angels
1 Unburial Rites

6 Plains
6 Islands
1 Swamp
4 Evolving Wilds
4 Glacial Fortress
2 Isolated Chapel
1 Drowned Catacombs
2 Ghost Quarters



Filed under Magic The Gathering

6 responses to “MTG Brewer: Miracles Control aka the Hallelujah Deck

  1. Ah yes… the joyous Miracle deck. My friend Russ wants to do something like this if he decides to play Block. I want to mention that I have also gone back to your Seance deck that you posted a while back and reworked it. It is running only 2 colors now (White and Blue) and also has Archangel’s Light in the deck (Costs 8 but 2 life per card… in a self mill deck… and you start it all over again?) I haven’t tested it yet or totally built the deck yet. I will possibly post here when I get a chance… 🙂

    • Archangel’s Light is a card I been trying to break so I am definitely interested on how it goes.

      I also tweaked my Seance deck. I cut all the mana leaks and skim some of the other control cards and replaced them with Planewalkers and Lingering Souls so it sort of has a shell of a Esper Planewalkers Control shell now which was fairly popular a couple of week ago. It basically has more game if your opponent has a lot of hate and the control is better for a wider range of decks. I am playing with the numbers but right now I have Gideon, Tamiyo and Sorin Lord of Innistrad. I might write up about the new version of the deck in the very near future.

      • Yeah… I’m not going the planeswalkers route for the deck. I’m running 2 Jaces and 1 Gideon probably. I’m using White for Seance, Day of Judgement, Archangel’s Light and Oblivion Ring. Blue has the zombies that block, the mill cards (Thought Scour, Chill of Foreboding), along with a couple of hard counters (No Mana Leak especially with uber ramp). The thing with the deck is that if Archangel’s Light pops and Jace is one the board, you now have X life and can mill THEM after milling yourself down to pop the Light.

  2. Sounds like a spicy brew!

    • Yeah… just hope this work. Here’s a basic list (not tuned and no land base built!)



      3 x Armored Skaab
      2 x Dungeon Geists
      2 x Geralf’s Mindcrusher (Mills for 5, big body and has undying)
      1 x Laboratory Manic
      1 x Mirror Mad Phantasm
      3 x Screeching Skaab


      3 x Oblivion Ring
      2 x Seance


      3 x Dream Twist
      2 x Thought Scour


      2 x Jace, Memory Adept


      2 x Archangel’s Light
      3 x Chill of Foreboding
      4 x Day of Judgement
      2 x Lingering Souls

      • You can test around a bit but I am not a huge fan of Chill of Foreboding. It is a little expensive for what it does and I don’t think you should mill your opponent until you have a semi- lock or about to kill him because there are a lot of Reanimator decks like Frites or Solar Flare and a lot of decks that use a lot of flashback cards like Delver so Chill of Foreboding may help your opponent as much as it helps you. Instead I probably would go for one more Dream Twist and 2 more Thought Scour or Lingering Souls.

        Also since it is a control deck you may find you need a bit more card draw like Ponder, Think Twice or Forbidden Alchemy. Just my two cents. Best of luck!

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