Fate Accelerated RPG is So Much Fun!

Does anyone feel like role playing game are getting more popular lately? It could just be me paying more attention to it but I see tons of Youtube shows and Twitch streams like Critical Role, Acquisitions Incorporated, Tabletop in the forefront. I always thought it is would be a lot of fun to get my own group together.

One thing though about Dungeons and Dragons, the most popular role playing game is that it seems quite intimating to learn to play. There are so many little rules and it just seems like it would be a ton of work to run a campaign. Anyways I came across Fate Core from a Tabletop show and it seemed a lot less intimating. It emphasizes on the story telling aspect of RPGs and to me that is the most fun part. From doing a little research I learned there is an even simpler version of Fate Core, Fate Accelerated.

I love Fate Accelerated because you can teach the system is like 10 minutes so you can get right into the story (even with people who have never played a RPG before). Here is a real quick rundown of the rules. There are four types of actions: attack, defend, overcome an obstacle and create an advantage/ aspect. On your turn, you would describe your action and the player and the GM would decide which approach best applies. The six approaches are careful, clever, flashy, forceful, quick and sneaky and it can give you a bonus. Fate Core and Fate Accelerated uses Fate dice with has two -1 sides, two +1 sides and two 0 sides. You always roll four of them and compare it to a ladder of success after all the bonuses (the higher the better of course). You can also take advantage of aspects which are elements of the story which can give you further bonuses. Aspects can describe a person (like weakness to kryptonite) or describe the environment (like a dark room). That is the gist of it and if want to learn more, check out these guides. It is a very flexible system and it is a very easy to tweak for whatever campaign you had in mind.

Fate Accelerated

So when I first pitched the idea of a role playing game my group were a bit hesitant. But I have been getting more and more people interested lately and they seem very excited and invested into the story I am been crafting. In fact I have about 10 people in my storyline (not all at once though). The most people I had in a single campaign was 6.

So what is my story I have crafted you may have asked? Think a post apocalyptic John Wick world with a bit of Bioshock and Mad Max sprinkled in. So the Big Event wipe out most of humanity and made most of the world inhabitable. But through the strength of humanity, technology and science, pockets of civilization began to emerge from the rubble. The story take places mostly in New New York City. Quickly people found that there is strength in numbers so they formed factions and where there are factions there is faction warfare. There is also the Wasteland, which is beyond the city walls and it is where criminals, thieves and the insane live. The main storyline is a group selected to be the next class of mercenaries. They have to pass a series of trials and pass Merc School to earn their full status and when they do they can take contracts which can lead to all sorts of trouble…

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