Tag Archives: card games

Awesomely, Awesome TCGs: Dragon Ball Super Card Game

Dragon Ball Super Card Game seemed like a lot fun so I scrapped two decks together just to check it out. One of my friends had two demo decks from past comic cons which can be combined to one full deck and I got a bunch of freebie packs from Game Trade Magazines. It is Jackie Chun vs Future Trunks.

What drew me to the game the most is its simplicity. You basically just want to have a higher power than your opponent to win battles. I also like that there are no dead cards in your hand since all cards can be used as energy and most cards can be used as additional attackers or combat boosts. So the real trick of this game is using your resources as efficiently as possible. Card advantage is really, really important in this game. This game also has an interesting catch up mechanic (for most characters) where if you take enough damage you get to use the more powerful version of the character, gaining more attack and better abilities. Also this game sort of has prizes like Pokemon TCG (you set aside 8 cards in the beginning of the game to track how much life you have) but when your opponent wins a battle against your leader and deals damage, you get the card(s) and not him or her. When I think about it, I like this mechanic way better.

All in all, this game is easy to learn, plays fast (about 15 minutes a game) and has a great theme. I highly recommend it.

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What’s Inside the Board Game Booster Mystery Box?

Pax Unplugged is easily my favorite convention of the year and I am still sad it was canceled. I had big plans this year too including renting out a huge Airbnb apartment so I can play board games with my friends from around the country all weekend. But all that feels so weird just thinking about it now. Anyways I wanted to get a little taste of my Pax Unplugged experience. I can’t resist mystery boxes so every year I get a Board Game Booster mystery box and they were selling these mystery boxes online this year. I actually picked it up about a month ago but wanted to opened on Christmas as a little gift to myself after a tough year.

Board Game Booster Mystery Box

It is guaranteed 4 board games and it can be anything!

100 Swords Red Deck

AssassinCon and Leaders of Euphoria

Ortus Regni Board Game

The four games I got are 100 Swords (with 4 promos cards and a small expansion), Leaders of Euphoria: Choose a Better Oppressor, Ortus Regni and AssassinCon. I haven’t heard of any of these games so I had to look them up on Board Game Geek. The game I am probably going to try first is 100 Swords. It is a tiny deck builder with a dungeon crawl theme and it can be play with 1 or 2 players. Leaders of Euphoria is a retheme of Good Cop Bad Cop which is probably one of the very few social deduction games I like. Ortus Regni is a massive game and it is described as “a deck-design game, rather than a deck-building game” with a medieval theme. It is the most complicated game of the bunch so I don’t know when I will get to play it. Finally the game I am least excited about is AssassinCon, a hidden identity deduction game with elimination but it seems like a light, easy to learn game so I am willing to give it a shot.

Overall I am very happy with the games I got with this Board Game Booster mystery box.

I hope everyone is having a very happy holiday. Fingers crossed crossed for a better 2021!

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My Board Games from Pax Unplugged 2019

I had a lot of fun this year at Pax Unplugged. It is of course the biggest board game convention in the Northeast (I think?). I got to try a lot of new games and I came back with a ton of games.

Board Games from Pax Unplugged

First off, my pick for the board game of the convention is the Valley of the Vikings. It won the Kinderspiel des Jahres Children’s Game of the Year and it is so much fun. I love light games that I can teach in less than 5 minutes. It combines a dexterity game with a simple take that strategy game. The dexterity element comes from knocking down the right color pieces with a ball and the strategy comes from positioning yourself to maximize the amount of gold you get while trying to knock one or more players off the track. It is actually a lot easier to learn if you watch a video.

I got a bunch of Pack O Game for little stocking stuffers for my friends and got a couple of games in trades or random giveaways. I probably even have a few game buried in a bag I haven’t gotten to yet.

Random Cards from Pax Unplugged

Here are a bunch of card games, promo cards and giveaways that I also got. I am honestly finding random cards everywhere in my bag (hiding in pockets, books, accidentally bent underneath a game…).

Mystery Box Pax Unplugged

Finally you know I can’t resist mystery boxes and I got a mystery box of board games for $50. I got BattleCon Fates of the Indines, Current Number of the Beast, Captain Carcass (aka Dead Man’s Draw) + two playmats and Gameception. I am pretty happy with my box and probably bringing Current Number of the Beast and Captain Carcass to my next board game meetup since they are very easy to learn games. I also love playmats (I just can’t get enough). The only game that I am probably giving away is Gameception. It is just not my thing.

I actually got a little group from across the country that meets once a year at Pax Unplugged and we play a bunch of games throughout the weekend. It is something I look forward to every year!

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My Haul from Pax Unplugged 2018

Pax Unplugged is quickly becoming an annual tradition for me. Three days of board games? Yes please! Like any convention I go to, I wanted to buy way more games than I can carry…

First off I bought this Dice Tower playmat.

Dice Tower Playmat

I got Rooster Rush and Click Clack Lumberjack from Mayday Games. In Click Clack Lumberjack, you get to swing an ax to chop a tree down (it is like a cross between Jenga and Don’t Break the Ice) and it looks like a really fun kids game. I can’t wait to try it and probably the game I am most excited about.

Click Clack Lumberjack and Rooster Rush

A mystery box is a must for me in any convention and I got a Board Game Booster Box. The games that I got are Arkham Ritual, Creative Clash, Provincia Romana and two Jak and Poi decks. Honestly I haven’t heard of any of these games but Arkham Ritual looks interesting.

Board Game Booster Box

I also got a bunch of freebies and promos. I am very excited to get Button Men buttons and I really want to give Kids on Bike RPG a shot!

More Promos from PaxU

Button Men and Promos

Kids on Bikes One Shot

Finally the Exploding Kittens booth was a ton of fun. You get a random item for $1 and trust me, it is really random. My friends and I got a batch of asparagus, a corn with a fake mustache attached to it, sunglasses and a lei, a pool noodle that said ramen noodle and a watermelon that said this is art. It is really something to see my friend carrying a watermelon around the convention…

All in all, another good year (even though my back hurts from carrying so many games). I highly recommend Pax Unplugged for anyone interested in board games or role playing games and in the Northeast area.

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Collector Disney Pins, Art & Promo Cards from Walt Disney World

I go to Walt Disney World every year so I am always looking out for fun new experiences. This year I got to do some trick or treating at Mickey’s Not So Scary Halloween Party, got to see Illuminations from an Epcot restaurant (Spice Road Table) and checked out Toy Story Land in Hollywood Studios for the very first time!

Disney Halloween Candy

Also I wanted to try some Disney pin trading so I went to the Disney outlet store first and got a bunch of pins to trade. It was so much fun and I think I got a nice selection of pins in the end including a bunch of hidden Mickey pins which you can only get from cast members in the park. Towards the end of the trip, I wanted to try to find as many Figment pins I can. They are a bit hard to find but I manage to get three and maybe four if you count the Epcot symbol for the Imagination pavilion. I also bought a Figment pin booster pack to add to the Figment count. The grateful Figment pin and the Figment Epcot chase variant are probably my absolute favorite pins in my collection.

Disney Pins

Figment Pins

Speaking of Figment, I promised myself not to get anymore Disney Art. I have a ton of them and have no space to put them in my room but I just couldn’t find myself putting down this Figment art print down. That smile is just so infectious…

Figment Art Print

Finally I got a bunch more Sorcerers of Magic Kingdom cards including the promo card of Orange Bird from the Halloween Party. As you can see, I also got a pin to go with the promo cards and Orange Bird intrigued me enough to try his signature snack, the Citrus Swirl! I can definitely say it is better than the Dole whip…

sorcerer of the magic kingdom cards

My trip turned out perfect. I have been planning it for months and I got to check everything off my to do list. I just can’t wait until the next trip. Star Wars land should have just open up so it will be pure madness.

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Two Games That I Designed

I design board games as a hobby and in fact I will be leading a board game design workshop in Bryant Park (New York City) June 14th. So with that in mind I want to share two fun fillers that I have designed. The first one is a push your luck bluffing game called Sweet 16 where you want to score as close to sixteen points without busting. No one has perfect information and everyone must make decisions based on what they think the other players will do. The second is a Gin Rummy variant that I call BP Rummy (BP stands for Bryant Park). I like BP Rummy because is fast and easy to teach. You also don’t have to keep score unlike other Rummys and you can play up to six players (but you can probably have seven or eight players if you tweak the numbers). Here are the rules.

Sweet 16: A 3-4 Player Dice Game

What You Need: 12 dice, a 1-6 spinner (or another different looking dice), pen and paper to keep score

The player with the spinner is the scoring player for the turn. For a 4 player game, the scoring player rolls 4 dice in the open so everyone can see the result. Then each player including the scoring player secretly sets two dice to any result. The scoring player also secretly locks in what number (1-6) scores for this round with the spinner. When each player has set their dice and when the scoring player has locked in the spinner, each player reveals what they have secretly chosen. Score the total of the all the dice with the chosen number but if the total is greater than 16 the scoring player scores zero for the round. There is one special rule. If the scoring player has exactly two sixes, he or she can also score all the ones too but if the total of the ones plus the sixes is greater than 16 the score is still zero. Finally pass the spinner to your left and repeat. Each player should have four chances to score and then the player with the highest score wins.

For a three player game, roll 3 dice in the open and each player secretly sets 3 dice. Each player should have five chances to score.

The rules to BP Rummy is a little wordy but you can probably glance over some of these rules if you have played any version of Rummy or Gin Rummy before.

BP Rummy: A Gin Rummy Variant

What You Need: Two decks of playing cards

BP Rummy is a 2-6 player gin rummy variant. The goal is to be the first player to get rid of all your cards by playing melds. Each game has one winner, is self contained and there are no points to keep track of.

First take out all the jokers. You use one deck for 2-3 players and you use two decks shuffled together for 4-6 players. Aces are low and count as a one. You also can’t wrap around a straight like K-A-2.

A meld can be 3 or 4 of the kind (eg K-K-K or A-A-A-A) or 3 or 4 card straight with the same suit (eg J-Q-K all hearts or 2-3-4-5 all clubs).

Each player is dealt 7, 10 or 13 cards (agreed beforehand). More cards means a longer game. Set aside one card faced down. This is the wild card. Players can look at the wild card by playing their first meld on the table. (eg If the faced down card is the ace of hearts then all aces are wild.) If every player has looked at the wild card, you can turn it face up.

Take the top card of the deck, reveal it and form a discard pile. Starting with the first player (chosen randomly) he or she can choose to take this card or pass. Play then goes clockwise. If all players pass on this card, then the first player plays as normal. If someone takes this card, he or she is first to act.

During each players’ turn they have to take a card. This can be a blind card from the top of the deck or the top card of the discard pile (the last card discarded). Then they must discard a card face up to the discard pile. Finally they can play a meld to see the wild card (there is no benefit to playing more than one meld unless you forgot the wild card) or they can reveal a winning hand. If the game continues, the player to his or her left is next to act.

One special rule is if someone hasn’t played a meld (which means that player hasn’t looked at the wild card) and the last card that player needs to win was just discarded that player can take that card out of turn if the next player hasn’t acted yet. That player must still discard a card and reveal the winning hand as usual.

Notes:
One of the melds has to have 4 cards and the other melds have to have 3 cards.
A player can never take a card back from a meld he or she played but they can add to one.
If a player took the card on top of the discard pile, that card cannot be discarded that turn.
If the deck ever runs out of cards, shuffled the discard pile aside from the top card to form a new deck.
A player must still discard a card for the turn to win.

Solo Variant:
You can play BP Rummy solo. The goal is still to go out by forming melds as quick as possible. Start with 13 cards. Actions and the set up are the same as above. At the end of your turn, you must also discard the top card of the library to the discard pile (after you discard a card from your hand) so you have a new card you can pick up from the discard pile at the start of your next turn.

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